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Primary Abilities
He can spend the remaining 60 points he has left for combat abilities in Wear Armor, Modules, or Ki. After adding his Dexterity modifier (+10) and class bonuses (+5 attack and block) he gets to -
Ki Dominion
Ki is a force present in all forms of life. When the soul penetrates a living organism at the time of its birth, it impregnates all of its being and becomes one with it. even -
Anima RPG - Beyond Fantasy Wiki
This Wiki has two purposes: to explain the rules of the Anima RPG in an orderly fashion, and to give me and my players a place to put characters, short stories we've played in -
Class
Every Class determines several statistics: Archetype and Tertiary Statistics Archetype Life Point Multiple: this is how many DP you must spend to add your Constitution Score to your Life Points Life Points: This is the -
Spells
The Paths of Magic Light This is the Path that confers dominion over one of the two Higher Elements, pure light. It controls man’s most positive emotions, such as love, peace, and pleasure. Light -
Nephilim
Nephilim (also referred to as Lost Souls in general) is a term used by the Bible. These creatures are humans that possess the reïncarnated soul of an ancient line of supernatural beings. The type of -
Weapons
When a character enters combat, he will usually use a weapon rather than only fists and feet. Weapons are objects created with the aim of being wielded in some way as an effective means of -
Tertiary Statistics
Life Points indiate a person's reistance to wounds and the amount of damage he can suffer before receiving a fatal wound. When a character reaches 0 hp, he might die (see Between Life and -
Martial Arts
Dominus Exxet introduces an alternative system for the using and learning of martial arts that allows for the gradual improvement of abilities of characters who specialize in unarmed combat. Instead of there being only a -
Combat Modules
When making a character, he is assumed to have learned to use one weapon, or to fight unarmed. He is also assumed to have developed either his Block or Dodge ability. If he uses another -
Summoning
Summoning is the power used by Summoners, and relies on 4 different skills: Summon, Control, Bind, and Banish. Each skill, when used in a Ritual, has a Zeon Cost and a target difficulty depending on -
Humans
Humans vary from place to place and culture to culture being the most dominant race in all of Gaia. Here is a list of ethnic groups in the world of Gaia. Asher: The asher are -
Secondary Abilities
Secondary Abilities are areas of knowledge and skill that differentiates a character from another character. These abilities build upon the Primary Characteristics and expand those into specialized fields and skills. The Secondary Abilities are put -
Basic Game Mechanics
Making Dice Rolls For Instance, two young men play a game of chess. They make an opposed Characteristic check using Intelligence. One has Intelligence 5, average for a human, but the other is a true -
Aikido
This martial art enables a practitioner to defend himself against attacks using the enemy's own strength against him. Its philosophy is that the adversary's own violence is the only thing that will defeat -
Advantages
The final step before you get to play your character is to spend Creation Points on Advantages and Disadvantages. You get 3 Creation Points to buy Advantages with, and you can gain extra Creation Points -
Athletics
Athletics abilities are based on a character's mobility, balance, and agility. Acrobatics (Agility, Armor) Helps you perform tasks that require balance and mobility. Try to negate damage from a fall. The fall is treated -
Special Materials
When Forging (see Creative under Secondary Abilities), you may choose several materials. These materials affect your process and the result of your crafting. Difficulty: Using this material imposes a bonus or penalty to the Final -
Between Life and Death
Life Points The total Life Points a character has represent his ability to take blows, and shrug off the damage inflicted by blows. -
Combat
Combat is a large chapter in the main Gaia book, so I will try and keep it simple and inform you of the most basic things you need to know about combat. First you must -
Subterfuge
Subterfuge is based on deception and the ability to act without being detected. Disguise (Dexterity) The ability to change one's apparent identity, through the use of clothing, wigs, and make-up. The ability to -
Intellectual
Intellectual Abilities are those that depend on knowledge, wisdom, and reasoning. Animals (Intelligence, Knowledge, Specialization) The knowledge related to animals. The ability to train and raise animals., The knowledge related to animals., The ability to -
Armor
AT for Standard Armour's in Anima Price, names, weights and rarities of helms. -
Dark Paladin
In some ways, this class is the polar opposite of the Paladin. Dark Paladins are Fighters who specialize in offense, but who also use some limited mystical abilities. A Dark Paladin's most important power -
Shadow
Shadows are Fighters who move in darkness and take advantage of their surroundings. Although their Combat Abilities are excellent, they prefer to defeat enemies without giving them a chance to fight back. They employ Subterfuge
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